Dependencies and build output are rebuilt with one command, so on projects you are not working on they are pure overhead. Across a few dozen old projects they easily reach tens of gigabytes.
What is safe to delete
- node_modules: restored by npm install, pnpm install or yarn.
- Rust target: rebuilt by cargo build.
- Python virtual environments (.venv, venv): recreated from requirements or a lock file.
- .NET bin and obj: rebuilt by dotnet build.
- Gradle build and .gradle folders, Flutter build, Next.js .next.
- Unity Library and Unreal Intermediate and Saved folders.
Leave active projects alone
Deleting dependencies on a project you work on daily only costs you a reinstall. Focus on projects you have not touched in a month or more.
→ where Tidemark helps
Where Tidemark helps
- Developer finds these folders next to their project files, across all your drives.
- It shows when each project was last worked on and pre-selects those untouched for 30 days or more (Pro).
- It lists toolchain and model caches with their official clean commands.
- Everything goes to the Recycle Bin.
coming soonto the Microsoft Store
See every feature